| EQUIPMENT |
| ITEM |
LOCATION |
QTY |
WT. |
COST |
Boots of Fire Resistance
(Absorbs 10 points of Fire damage) |
Equipped
|
1
|
0
|
0
|
Cloak of Charisma and Resistance +2
(+2 enhancement to Charisma, Resistance bonus to all saving throws of +2) |
Equipped
|
1
|
2
|
10000
|
Chainmail (Mithral/+1 )
((Chainmail (Mithral/+1 (Enhancement to Armor))), 30hp/inch and 15 hardness) |
Equipped
|
1
|
20
|
5150
|
Circlet of Deflection
((Headband (AC Bonus (Deflection) (+5))), Deflection bonus to armor class of +5) |
Equipped
|
1
|
0
|
50000
|
|
| ITEM |
LOCATION |
QTY |
WT. |
COST |
Glove of Storing
|
Equipped
|
1
|
0
|
10000
|
Handaxe (Flaming/+1)
((Handaxe (Flaming/Masterwork/+1 (Enhancement to Weapon or Ammunition))), +1d6 fire damage) |
Equipped
|
2
|
3
|
8306
|
Ring of Sustenance
|
Equipped
|
1
|
0
|
2500
|
| TOTAL WEIGHT CARRIED/VALUE |
28 lbs. |
94262 gp |
|
|
| WEIGHT ALLOWANCE |
| Light |
100 |
Medium |
200 |
Heavy |
300 |
| TURN UNDEAD | TURNING CHECK RESULT | AFFECTED (MAX HIT DICE) | TURN LEVEL | 8 | | TURN DAMAGE | 2d6 +12 | | Up to 0 | 4 | TURNING CHECK | 1d20+6 | | 1 - 3 | 5 | TURNS/DAY | 7 | | 4 - 6 | 6 | ☐☐☐☐☐ ☐☐ | | 7 - 9 | 7 | NOTE: You destroy undead creatures with total hit dice up to 4. | | 10 - 12 | 8 | | 13 - 15 | 9 | | 16 - 18 | 10 | | 19 - 21 | 11 | | 22+ | 12 |
|
| SPECIAL ABILITIES |
| Aura of Courage, Detect Evil, Divine Grace, Favored Enemy (Humanoid (Goblinoid)) +1, Favored Enemy (Humanoid (Human)) +2, Immune to Normal Fire, Lay on Hands (Su) 40 hp/day, Scorching Ray 3/week (Sp), Smite Evil (Su) 1/day, Special Mount, Turn Undead (Su) 7/day (turn level 8: 1d20+6) (turn damage 2d6+12), Wild Empathy (Ex) +11 |
| FEATS |
| NAME |
DESCRIPTION |
| Blind-Fight |
In melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit. |
| Cleave |
If you deal a creature enough damage to make it drop, you get an immediate, extra melee attack against another creature within reach. You can use this ability once per round. |
| Diehard |
When reduced to between -1 and -9 hit points, you automatically become stable. |
| Endurance |
You gain a +4 bonus on checks relating to stamina or extended physical activity. Also, you may sleep in light or medium armor without becoming fatigued. |
| Improved Two-Weapon Fighting |
In addition to the standard single extra attack you get with an off-hand weapon, you get a second attack with it, albeit at a -5 penalty. |
| Power Attack |
On your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. |
| Weapon Focus (Handaxe) |
You gain a +1 bonus on all attack rolls you make using the selected weapon. |
| Armor Proficiency (Heavy) |
When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Pick Pocket, and Tumble checks. |
| Armor Proficiency (Light) |
When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Pick Pocket, and Tumble checks. |
| Armor Proficiency (Medium) |
When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Pick Pocket, and Tumble checks. |
| Martial Weapon Proficiency |
Choose a type of martial weapon. You understand how to use that type of martial weapon in combat. |
| Shield Proficiency |
You can use a shield and take only the standard penalties. |
| Simple Weapon Proficiency |
You make attack rolls with simple weapons normally. |
| Track |
To find tracks or to follow them for 1 mile requires a successful Survival check. You must make another Survival check every time the tracks become difficult to follow. |
| Favored Enemy I (Humanoid (Human)) |
|
| Favored Enemy II (Humanoid (Goblinoid)) |
|
| Basic Turning |
|
| Smite Evil |
|
| Turn Undead |
|
| Wild Empathy |
|
|
| LEVEL 1 |
Alarm
|
DC: 13
|
Save: None
|
Time: 1 standard action
|
Duration: 4 hours [D]
|
Rng: Close (30 ft.)
|
Comp: V, S, F/DF
|
SR: No
|
School: Abjuration
|
☐☐☐ |
Effect: Wards an area for 4 hours.
|
Source: SpellsA-B.rtf
|
Target Area: 20-ft.-radius emanation centered on a point in space
|
Caster Level: 2
|
Animal Messenger
|
DC: 13
|
Save: None; see text
|
Time: 1 standard action
|
Duration: 2 days
|
Rng: Close (30 ft.)
|
Comp: V, S, M
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: Sends a Tiny animal to a specific place.
|
Source: SpellsA-B.rtf
|
Target Area: One Tiny animal
|
Caster Level: 2
|
Calm Animals
|
DC: 13
|
Save: Will negates; see text
|
Time: 1 standard action
|
Duration: 2 minutes
|
Rng: Close (30 ft.)
|
Comp: V, S
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: Calms 2d4 + 2 HD of animals.
|
Source: SpellsC.rtf
|
Target Area: Animals within 30 ft. of each other
|
Caster Level: 2
|
Charm Animal
|
DC: 13
|
Save: Will negates
|
Time: 1 standard action
|
Duration: 2 hours
|
Rng: Close (30 ft.)
|
Comp: V, S
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: Makes one animal your friend.
|
Source: SpellsC.rtf
|
Target Area: One animal
|
Caster Level: 2
|
Delay Poison
|
DC: 13
|
Save: Fortitude negates (harmless)
|
Time: 1 standard action
|
Duration: 2 hours
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Conjuration
|
☐☐☐ |
Effect: Stops poison from harming subject for 2 hours.
|
Source: SpellsD-E.rtf
|
Target Area: Creature touched
|
Caster Level: 2
|
Detect Animals or Plants
|
DC: 13
|
Save: None
|
Time: 1 standard action
|
Duration: Concentration, up to 20 minutes [D]
|
Rng: Long (480 ft.)
|
Comp: V, S
|
SR: No
|
School: Divination
|
☐☐☐ |
Effect: Detects kinds of animals or plants.
|
Source: SpellsD-E.rtf
|
Target Area: Cone-shaped emanation
|
Caster Level: 2
|
Detect Poison
|
DC: 13
|
Save: None
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Close (30 ft.)
|
Comp: V, S
|
SR: No
|
School: Divination
|
☐☐☐ |
Effect: Detects poison in one creature or small object.
|
Source: SpellsD-E.rtf
|
Target Area: One creature, one object, or a 5-ft. cube
|
Caster Level: 2
|
Detect Snares and Pits
|
DC: 13
|
Save: None
|
Time: 1 standard action
|
Duration: Concentration, up to 20 minutes [D]
|
Rng: 60 ft.
|
Comp: V, S
|
SR: No
|
School: Divination
|
☐☐☐ |
Effect: Reveals natural or primitive traps.
|
Source: SpellsD-E.rtf
|
Target Area: Cone-shaped emanation
|
Caster Level: 2
|
Endure Elements
|
DC: 13
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 24 hours
|
Rng: Touch
|
Comp: V, S
|
SR: Yes (harmless)
|
School: Abjuration
|
☐☐☐ |
Effect: Exist comfortably in hot or cold environments.
|
Source: SpellsD-E.rtf
|
Target Area: Creature touched
|
Caster Level: 2
|
Entangle
|
DC: 13
|
Save: Reflex partial; see text
|
Time: 1 standard action
|
Duration: 2 minutes [D]
|
Rng: Long (480 ft.)
|
Comp: V, S, DF
|
SR: No
|
School: Transmutation
|
☐☐☐ |
Effect: Plants entangle everyone in 40-ft.-radius circle.
|
Source: SpellsD-E.rtf
|
Target Area: Plants in a 40-ft.-radius spread
|
Caster Level: 2
|
Hide from Animals
|
DC: 13
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 20 minutes [D]
|
Rng: Touch
|
Comp: S, DF
|
SR: Yes
|
School: Abjuration
|
☐☐☐ |
Effect: Animals can't perceive 2 subjects.
|
Source: SpellsH-L.rtf
|
Target Area: 2 creatures touched
|
Caster Level: 2
|
Jump
|
DC: 13
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 2 minutes [D]
|
Rng: Touch
|
Comp: V, S, M
|
SR: Yes
|
School: Transmutation
|
☐☐☐ |
Effect: Subject gets bonus on Jump checks.
|
Source: SpellsH-L.rtf
|
Target Area: Creature touched
|
Caster Level: 2
|
Longstrider
|
DC: 13
|
Save: None
|
Time: 1 standard action
|
Duration: 2 hours [D]
|
Rng: Personal
|
Comp: V, S, M
|
SR: No
|
School: Transmutation
|
☐☐☐ |
Effect: Increases your speed.
|
Source: SpellsH-L.rtf
|
Target Area: You
|
Caster Level: 2
|
Magic Fang
|
DC: 13
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 2 minutes
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Transmutation
|
☐☐☐ |
Effect: One natural weapon of subject creature gets +1 on attack and damage rolls.
|
Source: SpellsM-O.rtf
|
Target Area: Living creature touched
|
Caster Level: 2
|
Pass without Trace
|
DC: 13
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 2 hours [D]
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Transmutation
|
☐☐☐ |
Effect: 2 subjects leaves no tracks.
|
Source: SpellsP-R.rtf
|
Target Area: 2 creatures touched
|
Caster Level: 2
|
Read Magic
|
DC: 13
|
Save: None
|
Time: 1 standard action
|
Duration: 20 minutes
|
Rng: Personal
|
Comp: V, S, F
|
SR: No
|
School: Divination
|
☐☐☐ |
Effect: Read scrolls and spellbooks.
|
Source: SpellsP-R.rtf
|
Target Area: You
|
Caster Level: 2
|
Resist Energy
|
DC: 13
|
Save: Fortitude negates (harmless)
|
Time: 1 standard action
|
Duration: 20 minutes
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Abjuration
|
☐☐☐ |
Effect: Ignores first 7 points of damage/attack from specified energy type.
|
Source: SpellsP-R.rtf
|
Target Area: Creature touched
|
Caster Level: 2
|
Speak with Animals
|
DC: 13
|
Save: None
|
Time: 1 standard action
|
Duration: 2 minutes
|
Rng: Personal
|
Comp: V, S
|
SR: No
|
School: Divination
|
☐☐☐ |
Effect: You can communicate with animals.
|
Source: SpellsS.rtf
|
Target Area: You
|
Caster Level: 2
|
Summon Nature's Ally I
|
DC: 13
|
Save: None
|
Time: 1 round
|
Duration: 2 rounds [D]
|
Rng: Close (30 ft.)
|
Comp: V, S, DF
|
SR: No
|
School: Conjuration
|
☐☐☐ |
Effect: Calls creature to fight.
|
Source: SpellsS.rtf
|
Target Area: One summoned creature
|
Caster Level: 2
|
| * = Domain/Specialty Spell |
| LEVEL 1 |
Bane
|
DC: 13
|
Save: Will negates
|
Time: 1 standard action
|
Duration: 5 minutes
|
Rng: 50 ft.
|
Comp: V, S, DF
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: Enemies take -1 on attack rolls and saves against fear.
|
Source: SpellsA-B.rtf
|
Target Area: All enemies within 50 ft.
|
Caster Level: 5
|
Bless
|
DC: 13
|
Save: None
|
Time: 1 standard action
|
Duration: 5 minutes
|
Rng: 50 ft.
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Enchantment
|
☐☐☐ |
Effect: Allies gain +1 on attack rolls and +1 on saves against fear.
|
Source: SpellsA-B.rtf
|
Target Area: The caster and all allies within a 50-ft. burst, centered on the caster
|
Caster Level: 5
|
Bless Weapon
|
DC: 13
|
Save: None
|
Time: 1 standard action
|
Duration: 5 minutes
|
Rng: Touch
|
Comp: V, S
|
SR: No
|
School: Transmutation
|
☐☐☐ |
Effect: Weapon strikes true against good or evil foes.
|
Source: SpellsA-B.rtf
|
Target Area: Weapon touched
|
Caster Level: 5
|
Cure Light Wounds
|
DC: 13
|
Save: Will half (harmless); see text
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S
|
SR: Yes (harmless); see text
|
School: Conjuration
|
☐☐☐ |
Effect: Cures 1d8+5 damage
|
Source: SpellsC.rtf
|
Target Area: Creature touched
|
Caster Level: 5
|
Curse Water
|
DC: 13
|
Save: Will negates (object)
|
Time: 1 minute
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S, M
|
SR: Yes (object)
|
School: Necromancy
|
☐☐☐ |
Effect: Makes unholy water.
|
Source: SpellsC.rtf
|
Target Area: Flask of water touched
|
Caster Level: 5
|
Detect Undead
|
DC: 13
|
Save: None
|
Time: 1 standard action
|
Duration: Concentration, up to 5 minutes [D]
|
Rng: 60 ft.
|
Comp: V, S, M/DF
|
SR: No
|
School: Divination
|
☐☐☐ |
Effect: Reveals undead within 60 ft.
|
Source: SpellsD-E.rtf
|
Target Area: Cone-shaped emanation
|
Caster Level: 5
|
Divine Favor
|
DC: 13
|
Save: None
|
Time: 1 standard action
|
Duration: 1 minute
|
Rng: Personal
|
Comp: V, S, DF
|
SR: No
|
School: Evocation
|
☐☐☐ |
Effect: You gain +1 on attack and damage rolls.
|
Source: SpellsD-E.rtf
|
Target Area: You
|
Caster Level: 5
|
Endure Elements
|
DC: 13
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 24 hours
|
Rng: Touch
|
Comp: V, S
|
SR: Yes (harmless)
|
School: Abjuration
|
☐☐☐ |
Effect: Exist comfortably in hot or cold environments.
|
Source: SpellsD-E.rtf
|
Target Area: Creature touched
|
Caster Level: 5
|
Inflict Light Wounds
|
DC: 13
|
Save: Will half
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: Touch deals 1d8+5 damage
|
Source: SpellsH-L.rtf
|
Target Area: Creature touched
|
Caster Level: 5
|
Magic Weapon
|
DC: 13
|
Save: Will negates (harmless, object)
|
Time: 1 standard action
|
Duration: 5 minutes
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless, object)
|
School: Transmutation
|
☐☐☐ |
Effect: Weapon gains +1 bonus.
|
Source: SpellsM-O.rtf
|
Target Area: Weapon touched
|
Caster Level: 5
|
Protection from Chaos
|
DC: 13
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 5 minutes [D]
|
Rng: Touch
|
Comp: V, S, M/DF
|
SR: No; see text
|
School: Abjuration
|
☐☐☐ |
Effect: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
|
Source: SpellsP-R.rtf
|
Target Area: Creature touched
|
Caster Level: 5
|
Protection from Evil
|
DC: 13
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 5 minutes [D]
|
Rng: Touch
|
Comp: V, S, M/DF
|
SR: No; see text
|
School: Abjuration
|
☐☐☐ |
Effect: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
|
Source: SpellsP-R.rtf
|
Target Area: Creature touched
|
Caster Level: 5
|
Protection from Good
|
DC: 13
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 5 minutes [D]
|
Rng: Touch
|
Comp: V, S, M/DF
|
SR: No; see text
|
School: Abjuration
|
☐☐☐ |
Effect: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
|
Source: SpellsP-R.rtf
|
Target Area: Creature touched
|
Caster Level: 5
|
Read Magic
|
DC: 13
|
Save: None
|
Time: 1 standard action
|
Duration: 50 minutes
|
Rng: Personal
|
Comp: V, S, F
|
SR: No
|
School: Divination
|
☐☐☐ |
Effect: Read scrolls and spellbooks.
|
Source: SpellsP-R.rtf
|
Target Area: You
|
Caster Level: 5
|
Resistance
|
DC: 13
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 1 minute
|
Rng: Touch
|
Comp: V, S, M/DF
|
SR: Yes (harmless)
|
School: Abjuration
|
☐☐☐ |
Effect: Subject gains +1 on saving throws.
|
Source: SpellsP-R.rtf
|
Target Area: Creature touched
|
Caster Level: 5
|
Restoration, Lesser
|
DC: 13
|
Save: Will negates (harmless)
|
Time: 3 rounds
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S
|
SR: Yes (harmless)
|
School: Conjuration
|
☐☐☐ |
Effect: Dispels magical ability penalty or repairs 1d4 ability damage.
|
Source: SpellsP-R.rtf
|
Target Area: Creature touched
|
Caster Level: 5
|
Virtue
|
DC: 13
|
Save: Fortitude negates (harmless)
|
Time: 1 standard action
|
Duration: 1 min.
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Transmutation
|
☐☐☐ |
Effect: Subject gains 1 temporary hp.
|
Source: SpellsT-Z.rtf
|
Target Area: Creature touched
|
Caster Level: 5
|
| LEVEL 2 |
Bull's Strength
|
DC: 14
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 50 minutes
|
Rng: Touch
|
Comp: V, S, M/DF
|
SR: Yes (harmless)
|
School: Transmutation
|
☐☐☐ |
Effect: Subject gains +3 to Str for 5 minutes.
|
Source: SpellsA-B.rtf
|
Target Area: Creature touched
|
Caster Level: 5
|
Death Knell
|
DC: 14
|
Save: Will negates
|
Time: 1 standard action
|
Duration: Instantaneous/10 minutes per HD of subject; see text
|
Rng: Touch
|
Comp: V, S
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: Kill dying creature and gain 1d8 temporary hp, +2 to Str, and +1 caster level.
|
Source: SpellsD-E.rtf
|
Target Area: Living creature touched
|
Caster Level: 5
|
Delay Poison
|
DC: 14
|
Save: Fortitude negates (harmless)
|
Time: 1 standard action
|
Duration: 5 hours
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Conjuration
|
☐☐☐ |
Effect: Stops poison from harming subject for 5 hours.
|
Source: SpellsD-E.rtf
|
Target Area: Creature touched
|
Caster Level: 5
|
Inflict Moderate Wounds
|
DC: 14
|
Save: Will half
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S
|
SR: Yes
|
School: Necromancy
|
☐☐☐ |
Effect: Touch attack, 2d8+5 damage
|
Source: SpellsH-L.rtf
|
Target Area: Creature touched
|
Caster Level: 5
|
Remove Paralysis
|
DC: 14
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: Instantaneous
|
Rng: Close (35 ft.)
|
Comp: V, S
|
SR: Yes (harmless)
|
School: Conjuration
|
☐☐☐ |
Effect: Frees one or more creatures from paralysis or slow effect.
|
Source: SpellsP-R.rtf
|
Target Area: Up to four creatures, no two of which can be more than 30 ft. apart
|
Caster Level: 5
|
Resist Energy
|
DC: 14
|
Save: Fortitude negates (harmless)
|
Time: 1 standard action
|
Duration: 50 minutes
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (harmless)
|
School: Abjuration
|
☐☐☐ |
Effect: Ignores first 15 points of damage/attack from specified energy type.
|
Source: SpellsP-R.rtf
|
Target Area: Creature touched
|
Caster Level: 5
|
Shield Other
|
DC: 14
|
Save: Will negates (harmless)
|
Time: 1 standard action
|
Duration: 5 hours [D]
|
Rng: Close (35 ft.)
|
Comp: V, S, F
|
SR: Yes (harmless)
|
School: Abjuration
|
☐☐☐ |
Effect: You take half of subject�s damage.
|
Source: SpellsS.rtf
|
Target Area: One creature
|
Caster Level: 5
|
Undetectable Alignment
|
DC: 14
|
Save: Will negates (object)
|
Time: 1 standard action
|
Duration: 24 hours
|
Rng: Close (35 ft.)
|
Comp: V, S
|
SR: Yes (object)
|
School: Abjuration
|
☐☐☐ |
Effect: Conceals alignment for 24 hours.
|
Source: SpellsT-Z.rtf
|
Target Area: One creature or object
|
Caster Level: 5
|
Zone of Truth
|
DC: 14
|
Save: Will negates
|
Time: 1 standard action
|
Duration: 5 minutes
|
Rng: Close (35 ft.)
|
Comp: V, S, DF
|
SR: Yes
|
School: Enchantment
|
☐☐☐ |
Effect: Subjects within range cannot lie.
|
Source: SpellsT-Z.rtf
|
Target Area: 20-ft.-radius emanation
|
Caster Level: 5
|
| * = Domain/Specialty Spell |